- addOnCompleteHandler
void addOnCompleteHandler(void delegate(HipAsset) onComplete)
Undocumented in source. Be warned that the author may not have intended to support it.
- addOnCompleteHandler
void addOnCompleteHandler(void delegate(string) onComplete)
Undocumented in source. Be warned that the author may not have intended to support it.
- asset
HipAsset asset()
Undocumented in source. Be warned that the author may not have intended to support it.
- asset
HipAsset asset(HipAsset newAsset)
Undocumented in source. Be warned that the author may not have intended to support it.
- await
void await()
Undocumented in source. Be warned that the author may not have intended to support it.
- hasFinishedLoading
bool hasFinishedLoading()
Undocumented in source. Be warned that the author may not have intended to support it.
- into
void into(string*[] variables)
Undocumented in source. Be warned that the author may not have intended to support it.
- into
void into(void* function(HipAsset asset) castFunc, HipAsset*[] variables)
Undocumented in source. Be warned that the author may not have intended to support it.
- opCast
bool opCast()
Undocumented in source. Be warned that the author may not have intended to support it.
- result
HipAssetResult result()
Undocumented in source. Be warned that the author may not have intended to support it.
- result
HipAssetResult result(HipAssetResult newResult)
Undocumented in source. Be warned that the author may not have intended to support it.
- update
void update()
Undocumented in source. Be warned that the author may not have intended to support it.
- result
HipAssetResult result()
Undocumented in source.
- result
HipAssetResult result(HipAssetResult result)
Sets the result. Should not exist in user code.
- asset
HipAsset asset()
Undocumented in source.
- asset
HipAsset asset(HipAsset asset)
Sets the asset. Should not exist in user code.
- hasFinishedLoading
bool hasFinishedLoading()
Undocumented in source.
- await
void await()
Awaits the asset load process. Can't be used on WebAssembly export
- into
void into(void* function(HipAsset asset) castFunc, HipAsset*[] variables)
When the variables finish loading, it will also assign the asset to the variables
- into
void into(T*[] variables)
Undocumented in source. Be warned that the author may not have intended to support it.
- into
void into(string*[] variables)
Undocumented in source.
- addOnCompleteHandler
void addOnCompleteHandler(void delegate(HipAsset) onComplete)
May be executed instantly if the asset is already loaded.
- addOnCompleteHandler
void addOnCompleteHandler(void delegate(string) onComplete)
Undocumented in source.
- update
void update()
Executs a step on the loading task. Call asset when state is loaded
- into
void into(T function(string) convertFunction, T*[] variables)
Undocumented in source. Be warned that the author may not have intended to support it.